A Complete Multi-sampled Cinematic Orchestral Sample Library including full Strings, Woodwinds, Brass and Percussion Sections
44.1 kHz AIF FORMAT
Royalty and copyright free
FOR NATIVE INSTRUMENTS KONTAKT 4.2.4 OR HIGHER FULL VERSION ONLY.
System recommendations for the Kontakt patches: Host/DAW 64Bit, >8GB RAM (Polyphonic voices set to 500 by default.)
Native Instruments Kontakt
9 instrument patches:
All Sections, Brass, Percussion, Strings, Woodwinds, Brass Lite, Percussion Lite, Strings Lite, Woodwinds Lite
Strings 52 players,
Woodwinds 10 players,
Percussion 2 players,
Brass 8 players
Learn from our videos & DEMOS
SONOKINETIC PROVIDES TUTORIALS AND VIDEO FEATURES TO HELP YOU GET ALL THE INFORMATION YOU NEED TO WORK WITH OUR TOOLS. EXPLORE OUR VIDEO CHANNELS FOR MORE IN-DEPTH INFORMATION ON OUR COMPOSING TOOLS.
Da Capo Promo
Da Capo Tutorial - Audition
Da Capo Tutorial - Features & Interface
Da Capo WalkThrough - Version 1.2
Da Capo ScoreCast Review
Da Capo DAW Cast - Demo Screenview
Da Capo DAW Cast - Promo Score
Using Kontakt & Kontakt Player
About Da Capo
This library captures the full sound of the symphonic orchestra. A library that keeps things simple and straightforward. All sections and the most common articulations are provided in this collection. Recorded with a highly professional and renowned orchestra that is also credited for their work in our libraries “Tutti” and “Vivace”. Making this multi sampled orchestral sample collection the pivotal accomplishment to complete the Sonokinetic cinematic orchestral tools.
It has been a dream to create a library like this. Sonokinetic has put in their utmost best to produce this unique instrument. After a long production period we proudly present to you ‘Da Capo’.
Multisampling orchestral instruments is the most coveted and demanded area in the sampling industry and we are very much aware of that. So we set out to build an instrument that matches up to the high quality standards composers and producers expect whilst trying not to overcomplicate the instrument. There are so many possible options and details with multisampling that the usability, accessibly and playability can easily become lost in a load of technical options. Therefore we decided to keep things as straightforward from a user perspective as possible.
Da Capo enables legato playing in the most common areas of the orchestral setup. This legato offers you a unique chance to play Polyphonic section legato within the same instrument patch. Intelligent Polyphonic section legato provides realism without adding to the instrument’s complexity from a player’s view.
Due to the ‘all in one’ approach which Sonokinetic believes in, there is another option available that makes Da Capo score high on the efficiency scale. This instrument can easily stack sections and articulations including the intelligent Polyphonic section legato within your Da Capo. All without loading multiple instances of the instrument in your DAW template.
Our ‘Old Paths New Discoveries’ philosophy covers this, by providing a large collection of newly recorded orchestral section samples. They have a proven sound quality within a scoring tool environment that focuses on quick access to articulations and sounds. What’s more, they will blend easily with your sampled or live recorded production.
It has been an honor working with a gifted team and we present to you…
“Da Capo – Multi Sampled Symphonic Orchestra”
The main UI for Da Capo consists of several controls. In the ‘All Sections Patch’, All of the four sections (strings, brass, woodwinds and percussion) can be accessed simultaneously from one interface, along with microphone positions, panning, volume levels and reverb.
Navigating the interface
Each of the four orchestral sections has it’s own page which can be accessed from the interface by clicking the relevant graphic inside the circular button. Lit graphics show the activated sections. Clicking the mute button at the bottom of the circular button can deactivate these.
Clicking the DA CAPO legend at the top right of the interface will perform a full reset of Da Capo, clearing all instrument settings to default.
Alternatively, the settings for each individual section can be cleared by clicking it’s own legend, eg STRINGS, BRASS etc.
Panning and Volume
Every orchestral section and instrument section in Da Capo has a circular selection button. Each button has a pan control around the circumference of the button and a volume control above it. For each control, click and hold whilst moving the mouse to adjust the level.
Da Capo offers two standard pitch settings.
A frequency of 440Hz and a frequency of 442Hz. While most of digital Sampling libraries offering you the US standard 440Hz, almost all professional Symphonic orchestras and cinema orchestras tune to A=442Hz. If mixing Da Capo with live orchestra this option will save you time re-pitching each patch. By default all patches are set to 440Hz.
The articulation controls within Da Capo are highly flexible. Any articulation can be assigned to any instrument section. For example cellos can set to sustains whilst violins play staccato. Articulations can also be ‘stacked’ to add a staccato or marcato attack to a sustained or legato note. The buttons pictured here turn each articulation on or off.
The samples for Da Capo have been recorded in the same hall as it’s sister libraries Tutti and Vivace. As such it has the same options for microphone mixing. Any combination of Close, Decca, Wide and Balcony microphone can be activated by clicking the corresponding buttons. Note that activating multiple microphone sections puts additional strain on CPU usage.
The sliders beside the buttons can be dragged up and down with the mouse and this adjusts the volume level of each different microphone position.
Microphone mixing options are global and apply to all instrument sections. You may find that you would prefer a mixture of different microphone setups for different instrument sections. For example: strings with wide microphone position but woodwinds only with close. In this case we suggest that you load another instance of Da Capo and set up an alternative microphone configuration there.
Purging and Disc Usage
To save on system resources and RAM, Da Capo loads each set of samples as they are needed. Depending on your disc speed you may need to allow a few seconds for these to load once you select a new set of samples or microphone positions.
Polyphony and CPU performance
Da Capo has been specially scripted to get the best performance from all systems. However it is a large instrument and when you load many sections and microphone positions you will find the polyphony goes into triple digits. The default Max Voice setting in Da Capo is 500. Depending on your system resources you may find changing the maximum voice count in Kontakt solves any playback issues you might find. If you encounter audio drops in playback or stuttering you may wish to lower the Max Voice number in Kontakt.
Playing Da Capo
The red keys indicate the playable range of the currently selected instrument. The yellow and red keys combined indicate the playable range for the entire instance of Da Capo.
The various patches of Da Capo are mapped spread across the keyboard so that they create a cohesive sound when played together. Full mapping is depicted below:
All Sections patch vs. Ensemble patches vs. Lite patches
There are three kinds of patches in Da Capo. An all in one ‘All Sections’ patch, four different ‘Ensemble’ patches and their respective ‘Lite’ versions.
All Sections patch
In the ‘All Sections’ patch you can activate multiple instrument groups, sections and articulations simultaneously. This way the instruments of your choice are easily stackable and configurable and it allows you to create your own articulation/ensemble configurations. (If you resave them under a different name you can quickly build your own preset folder)
A limitation of this patch is that you cannot use keyswitches, due to the sheer amount of keyswitches that would be needed for any kind of control over the vast amount of possibilities of this patch. Also there is the purging that happens on almost every button in the all sections patch, to keep the RAM footprint from going through the roof. Every articulation will only be loaded into RAM when it is active and sounding, which makes for a very complicated purging system that doesn’t translate to keyswitched controls, if only for the little time it takes to load a new articulation in the middle of a passage.
Ensemble patches (Strings/Brass/Woodwinds/Percussion)
Ensemble patches do not allow you to stack articulations, but they have a different advantage. They allow you to trigger and record articulation changes with your instrument by the blue key switches at the left bottom of your keyboard. These correspond in the same order as your articulations do. So the first blue C will set the Staccatos for your ensemble, second marc, and so on. You can record these in your DAW. The only limitation is that you cannot stack articulations in these patches.
Lite patches (Strings/Brass/Woodwinds/Percussion)
‘Lite’ patches share their functionality with the ensemble patches, so they are fully keyswitchable an as such only have one articulation active at a time.
The Lite patches have only one mic position, we chose the Decca mic for this. In these patches we only used the groups that are actually needed for each particular patch, cutting down the number of groups in the instrument more than tenfold. This means that they will be significantly easier on the CPU.
Staccato, Marcato & Pizzicato
The dynamics for these articulations are controlled by key velocity or mod wheel, or a mix of both. On the main screen there is a slider that when set to the left (the ‘key’ icon) will set velocity control to full touch sensitivity, the MOD wheel will not influence this. When moving the slider to the right you will get a mix of key velocity and MOD wheel controlled velocity, whilst all the way to the right the short articulations velocity will only be controlled by MOD wheel, making for easy crescendos. Feel free to play with this slider, since playability can be influenced very subtly here and suited to your taste.
This setting is global for all short articulations.
Sustain & Legato
The MOD wheel controls the dynamics for these articulations
(MIDI CC# 1)
In the ‘All Sections’ patch, try combining Sustain and Staccato articulations, with the short articulations velocity slider to the right, for a harder attack sound in the sustains.
Only the Sustain articulation reacts to the sustain pedal, the Legato articulation will cut off a note when you play the next one, and trigger a recorded legato transition, and the short articulations are all one shots, meaning they will always play the full recorded length.
The Bartok Pizzicato samples are automatically loaded and can be triggered by pressing the highlighted black low keys shown below when you select any string subsection and articulation.
Legato transitions will trigger automatically as long as the second note is played before the first is released. The length of the transition is dependent on how long you hold the keys in position. All legato patches are velocity sensitive to allow a full range of expression via the modulation wheel.
Da Capo has a total of 6 different legato articulations and these can be played simultaneously to create Polyphonic section legato. The playable legato sections are violins, violas, celli, bass, high brass and mid woodwinds. Of course, you can supplement these legato sections with the sustain patches from other sections in Da Capo to create a full tutti section.
Not all sections have a legato function available. Da Capo covers the basic sections that are commonly scored for melodic orchestration.
If a subsection covers sustains without legato the legato activation button is greyed out
*Legato script development by musikbits.com – Ken Black polyphonic section legato; exclusively designed and licensed for Sonokinetic Ltd Da Capo
Sonokinetic specifically did not clean all the samples from every environment noise, to prevent ‘killing’ the orchestral sound. This orchestra lives and ‘breathes’ and it shows you the power of realism when played together. The composition comes alive and reflects a very unique and authentic character. Da Capo also matches perfectly with our libraries “Tutti” & “Vivace” – Orchestral FX and Textures. Their sonic ‘fingerprints’ match up seamlessly with one another.
Sonokinetic’s Da Capo is an Orchestral ensemble recorded library that played in context and in combination with other instrument groups give the best realism experience.
Support and Manual Download
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typically within 48 hours of your request.
We often try to respond quicker than this,
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please follow: support.sonokinetic.net to submit your support ticket